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The US ordered civilian agencies to remove DeepSeek — including apps built on it

A Federal Register notice published 20 October goes beyond a purchasing freeze. Agencies must take DeepSeek-based products out of their IT, and third-party tools built on the models are covered too. Private use is not banned.

AI-generated illustration, not a documentary image: a colossal whale built from server racks is lifted by a crane away from a neoclassical government building at dusk, with blue data light glowing between the racks. It illustrates the removal of DeepSeek-based technology from US federal civilian agency systems; it is not a photograph of the order, the agency or the company.
AI-generated illustration by Auratro (Codex image generation), 20 October 2026
In this article

The US Department of Homeland Security has ordered federal civilian agencies to stop buying technology developed by Chinese AI company DeepSeek and to remove it from their systems. The order was published in the Federal Register on 20 October 2026 as document 2026-21447, docket DHS-2026-0628.

The scope is wider than DeepSeek's own chatbot. The notice says agencies must remove "all DeepSeek and DeepSeek-affiliate products, and third-party products and services developed using DeepSeek implementations" from civilian agency information technology. It also excludes those products, and services from affiliated companies, from federal civilian agency procurements.

What the order actually covers

The notice rests on the Federal Acquisition Supply Chain Security Act of 2018, which lets the government block products it considers a supply-chain risk. DHS says the order follows a recommendation from the Federal Acquisition Security Council. The notice was signed for publication by the department's general counsel, James H. Percival II.

Two limits matter. First, this is about federal civilian agencies, not a nationwide ban: nothing in the notice stops a private individual or company from using DeepSeek. Second, the Department of Defense is reported to be outside this particular order, even though other parts of the US government had already restricted DeepSeek.

TechCrunch reported that the order covers agencies such as Treasury, State and Justice, and that agencies can request exceptions. CNBC reported that agencies may ask for relief, including more time to comply, by sending a written justification to DHS within 60 days of the order's issuance, and that the order itself was issued in July and made public this week.

Why DHS says it acted

According to TechCrunch's reading of the order, DHS is worried that data from US government users could be accessible to Chinese authorities under Chinese law, and that the models may carry security vulnerabilities. Those are the department's stated reasons; the public notice summarises the order but does not lay out the full evidence behind the Federal Acquisition Security Council's recommendation.

The move is part of a wider pattern. Congress restricted DeepSeek in intelligence-community systems in December 2025, and some Commerce Department bureaus had already told staff it was banned on government devices. This order extends the restrictions to civilian agencies and, importantly, to existing systems rather than only new purchases.

China's foreign ministry pushed back. Spokesperson Mao Ning said Beijing opposes "overstretching the concept of national security" and "politicizing technology and trade issues", and said China would safeguard the rights and interests of Chinese companies, according to TechCrunch.

What it means for you

If you work for, or sell to, a US federal civilian agency, this is an inventory problem, not just a procurement one. Any tool in the stack that was built on DeepSeek models — including a third-party product whose marketing never mentions the underlying model — may now be in scope. Ask your security or procurement team how they track model provenance, and keep a record of what each AI tool is built on.

If you are building AI products for government customers, the practical lesson is that the model underneath your app is now part of the compliance surface. An app that wraps a foreign open-weight model can inherit the model's procurement risk even when the app itself is American.

For everyone else, the direct effect is limited. The order does not ban DeepSeek for consumers or private companies in the US. It does, however, make it harder to assume that a cheap model is a safe choice for work that touches government data.

What we could not verify

The signed order is reproduced as page images in the Federal Register appendix. Its deadlines, exception procedure and reporting requirements could not be read directly from the official text, so details such as the 60-day window come from CNBC's reporting rather than our own reading. DHS has not published a public list of affected products, and it is not clear how agencies will identify third-party tools that use DeepSeek under the hood.

Main sources: the Federal Register notice of 20 October 2026 (91 FR 66346, Docket DHS-2026-0628); TechCrunch, 20 October 2026; CNBC, 20 October 2026.

From Auratro Editorial

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$66 in month one, $41,000 a month six months later: one AI-written guide a day

A first-time iOS developer built a simple encrypted photo vault in about three weeks with coding agents. No ads, no TikTok, no App Store luck: he published a guide a day and let search do the selling.

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AI-generated illustration, not a documentary photo: a colossal glowing sheet of paper stands in a dark desert, its doorways pouring rivers of gold light into a giant phone whose screen is an open vault door, with one tiny distant silhouette. Visual metaphor for one AI-written guide a day feeding a private encrypted vault app. No real person, product or event is depicted.
AI-generated illustration by Auratro

A first-time iOS developer wanted a simple thing: a private place on an iPhone for photos and files that nobody else could open. Not Apple, not a cloud provider, not him. He built it in about three weeks, mostly by directing AI coding agents, and launched with no audience, no ad budget and no marketing plan.

The first month, the app made $66.

Six months later it made $41,000 in a single month, and it is now averaging roughly $2,000 to $3,000 a day, as the founder says in a Starter Story interview published on 18 October 2026. The app has passed 60,000 downloads. He says he has not written a single line of code or a single line of the website copy himself.

The interesting part is how he got there, because it was not a viral video and it was not paid acquisition.

The product is almost boringly simple

The app stores photos, videos and files in an encrypted vault on the phone. You unlock it with a pattern, keep a recovery phrase, and there is no account and no sign-up. Because the keys never leave the device, the company cannot read the contents and cannot recover them either.

That simplicity is the point. The category is crowded with apps that are 15 years old and have millions of users, which means they rank well and get taken for granted. He could not outspend them, and he could not outrank them inside the App Store.

So he attacked the part they ignore: the open web.

The growth engine: one guide a day

He started with a normal marketing site: pages outlining each feature, then a series of guides aimed at the questions people actually type, such as how to store photos privately on an iPhone. Every one of those pages was written by a coding agent, not by him.

The loop is mechanical. Each morning, a small command-line tool he built queries Google Keyword Planner, looking for keywords where his site already appears in search results but gets almost no clicks. That gap is the opportunity: search engines have decided the page is relevant, but the title and the content are not earning the visit.

A guide is generated for that gap. He publishes about one a day. Google typically indexes a new page in three to four days. Internal links from pages that already receive traffic push the new one up, and the library compounds.

He says roughly 99% of the remaining daily work is a Claude agent waking up and running the loop.

Where the money actually comes from

The site is now the majority of his traffic, and he says about 10% of web visitors download the app.

The conversion curve is the unusual part. Only 5.47% of people who download on day one end up paying, and day one is the worst day, not the best. Conversion climbs for about two months and peaks around day 60. That is the opposite of the standard consumer-app playbook, where a user who does not pay immediately usually never does.

Lifetime purchases do most of the work: roughly 60% of purchases and more than 80% of revenue, as he describes it. The product earns trust slowly, and the pricing reflects that.

How to copy the method

Pick a need people already search for, not a clever idea nobody is looking up. He did not invent demand for private photo storage; he found a crowded category with old incumbents and went after the questions they never bothered to answer.

Build the smallest honest version of the product. Three weeks and coding agents were enough because the feature set was narrow and the promise was clear. A vague product cannot be explained by a guide.

Find the queries where you already appear without clicks. If you have no site yet, start with the plain questions your buyers ask before they know your product exists. Write the answer better than the first page of results, not longer.

Publish on a schedule you can keep, and link every new page from pages that already get traffic. One good page a day beats ten rushed pages once. Then measure the two numbers that matter: search impressions and the share of visitors who take the next step.

Finally, fix the conversion path before you scale the traffic. His call to action sits where readers naturally stop, and his paid tier is a one-time upgrade rather than a subscription that expires. Traffic into a broken funnel is just expensive noise.

What to watch out for

Every figure here is self-reported in a promotional case-study interview and has not been independently audited. Revenue is not profit: AI coding tools, hosting and payment fees all cost money, and the interview does not break out margins.

He also had unusual advantages. He is a repeat founder with a technical and security background, and the app was built on a privacy promise that is hard to copy without real care. A security product that leaks once is finished.

The daily publishing loop is also a real commitment, and search results are not guaranteed. Google can change how it indexes, the keyword gap can close, and a competitor can copy the same pages. The method lowers the cost of distribution; it does not remove the risk.

And the honest framing matters: this is a report of what one person did, not a promise that the same app or the same numbers will happen to anyone else. The repeatable part is the loop, not the outcome.

Sources & further readingThis app is making $2,000 PER DAY - Starter Story
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59 million views earned almost nothing. One tutorial helped build a $60K-a-month AI tool

A self-taught filmmaker posted an AI video series that got 59 million views. The money came from the next post: a step-by-step tutorial with every prompt and file left open.

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AI-generated illustration, not a documentary photo: a colossal wall of glowing phone screens towers over a dark desert while a tiny lone figure walks toward one small open wooden door spilling golden light and coins. Used as a visual metaphor for 59 million views versus a single tutorial that converts. No real person, product or event is depicted.
AI-generated illustration by Auratro

A self-taught filmmaker spent six years directing, editing and building 3D scenes for clients abroad. When generative AI turned that craft into something anyone could buy in seconds, his own creative work dried up. Instead of fighting the change, he built a tool around it.

The product is an all-in-one AI creative workspace: one place to write, generate images, turn them into video, add music and voice, and keep projects, consistent characters and team credits together. He built it alone, with no programming background, no outside funding and no paid ads. He says it brings in about $60,000 a month, roughly ten months after launch.

The interesting part is not the product. It is how he got customers, because his first viral success made almost no money.

59 million views, almost no revenue

He made a series of short AI videos styled as phone footage of famous scenes, the kind of thing a bystander might have filmed. In 30 days the series did 59 million views on Instagram and added more than 200,000 followers across his account and the product's account.

That is the number most people would stop at. He says it barely moved revenue. Views are attention, not intent: someone who watches a spectacular clip has no reason to open a tool, let alone pay for one.

The post that changed it

What worked was a tutorial published after the series. In it, he showed exactly how one of the videos was made and opened the entire project for anyone to copy: every prompt, every generated image, every video take. Nothing was hidden behind a paywall or a course.

The effect was immediate. On the day the tutorial went live, signups from outside his home market jumped 6.5 times. Over the next three weeks, 3,285 people signed up, about 78% of all new signups in that period.

He calls the loop "show, then teach": make something people actually want to watch using your own product; post only the result, with no pitch and no feature list; then immediately teach exactly how you made it, with the files open.

The logic is simple. The result earns attention. The tutorial converts it, because the viewer has just seen proof that the thing is possible and is now given the recipe. Giving the recipe away also builds more trust than claiming the tool is clever.

The second channel: affiliates

Customers who run the same loop on their own audiences earn a share of what they bring in. He says one affiliate brought in more than $30,000 on his own. That is a distribution channel built from people who already use the product, not from an ad budget.

How to copy the method

Start with a result, not a product page. Pick something your tool can make that is visually obvious in a few seconds: a transformation, a before-and-after, a scene that should be impossible. Make it with the tool yourself, because the demonstration has to be real.

Post the result by itself. No introduction, no list of features, no link. If the result needs an explanation to be interesting, it is not the right result yet.

Then post the recipe. Show the screen, the prompts, the settings and the mistakes. Open the project if the platform allows it. The tutorial should let a motivated viewer reproduce the result without guessing.

Repeat the pair. The result finds new people; the tutorial turns some of them into users. Over time the tutorials become a searchable library that keeps working after the views fade.

Finally, let your best users teach it too. An affiliate or referral deal gives them a reason to run the same loop for their audience, and it costs nothing until a sale happens.

What to watch out for

Every number here is self-reported in a promotional case-study interview and has not been independently audited. The $60,000 is revenue, not profit; AI image, video and audio generation costs money on every run, and the interview does not break out margins.

He also had advantages that are hard to copy: six years of professional visual skill, an existing audience, and a product built specifically around his own workflow. The method is teachable; the timing and the craft are not guaranteed.

And the central warning is his own: he says his biggest mistake was thinking virality is a business. Millions of views felt like success, but they barely moved revenue until he gave people a reason to act.

The takeaway for anyone selling an AI service or tool is uncomfortable but useful. A demo can get you seen. Only a clear, copyable path from the demo to the result gets you paid.